Microsoft is currently working on improving Kinect accuracy by 400 percent, making it so the motion-control system can even read finger movements and hand rotations.
The team behind Kinect is working on acompression technology that will allow a much larger amount of data to pass from the Kinect to the Xbox 360. When completed, Microsoft will update the hardware with a firmware update to allow the new technology.

The current depth sensor, explains EG is limited to 320×240 resolution and 30 fps, but the update will expand it to 640×480.

The USB controller interface is capable of a full 35MB/s but currently uses only 15MB/s.

“This artificial limit is in place because multiple USB devices can be used at once on an Xbox 360. But Microsoft is working on a technology to allow greater throughput in this regard,” adds Eurogamer.